HISPlayer

Building Meta Quest apps with Unreal Engine and Unity that require multiple synchronized video streams?

HISPlayer advanced Multistream Synchronization makes it possible. Perfectly synchronized simultaneous streams inside your 3D projects with zero latency.

Ideal for:
– Live sports with synchronized multiple camera angles
– LBVR and interactive productions
– Multiview live streaming experiences
– Industry: Training simulations

We offer full SDK customization for creative and specific project needs, no matter the complexity.

Scroll to Top