Our Video Player SDKs for Unity and Unreal Engine allow you to play premium DASH and HLS Video Streams inside your Games and Metaverses across all devices. We support DRM content protection and advanced use cases such as multi-stream or ad insertion, achieving the convergence of the OTT and Gaming industries. Get your demo today and bring your Games and XR/VR/AR Apps to the next level!
Experts in Video Streaming and Gaming Technologies
Our team is a group of highly skilled engineers with large experience in those two fields.
Premium Customer Support
Our team is used to satisfying the highest level of customer demands. Moreover, we are ready to customize our software for your particular project's needs.
Highest Quality
We focus on providing the highest quality standards for premium video services with the most advanced features set.
HISPlayer Video Upload / Hosting Preview is now available
HISPlayer Video Upload is a new feature of our Unity Player SDK that allows you to upload your local video files and convert them into HLS/DASH streams directly from the Unity Editor. With this feature, it is now easier than ever before to include videos inside your Unity apps. We help you with the full end-to-end setup, get your demo today!
Unity SDK with Widevine Level 1 DRM
Premium contents need the highest DRM protection. Our Unity Video Player SDK now supports Widevine DRM Level 1 on Meta Quest devices, supporting up to 8K resolutions. Bring your content into the amazing Meta Quest glasses right away and maintain your current DRM protection: we make it easy, nothing to change in your backend!
Our own HTML5 Video Player technology
Our HTML5 Player SDK for Smart TVs and Gaming Consoles is included in Tizen, WebOS, Web, Xbox, PlayStation and Hisense apps of some of the most advanced OTT services worldwide. It includes features such as ad insertion, customized closed captions, low latency or synchronized ID3 tags. This HTML5 player SDK is part of our Unity and Unreal SDKs, what allows us to optimize the user experience at the deepest level and to customize the SDKs capability for the most advanced use cases and with no limits for our customers.