HISPlayer Unity and Unreal Engine Player SDKs are fully optimized for OpenXR.
About OpenXR
OpenXR is a royalty-free, open standard developed by Khronos that provides a single cross-platform, high-performance API for XR (AR/VR/MR) development. It allows developers to create an immersive XR application that runs seamlessly across a wide range of AR and VR devices without needing platform-specific code.
Before OpenXR
Before OpenXR, developers had to maintain separate codebases, integrations, and plugins for each hardware platform (Meta Quest, HTC Vive, Pico, Galaxy XR, etc.). Each VR & AR device came with its own SDK, its own way of reading controller input and tracking, and its own way of handling the display.
With Open XR
OpenXR simplifies XR development and reduces fragmentation by providing unified, hardware-agnostic APIs. With a single integration, developers can target multiple VR and AR headsets simultaneously. This dramatically reduces development time, cost, time-to-market, and platform-specific maintenance while ensuring future compatibility with new headsets.
HISPlayer OpenXR SDK:
Streamlines cross-platform XR Video Streaming development for Unity and Unreal Engine.
HISPlayer Unity and Unreal Engine Video Player SDKs are fully optimized for OpenXR. It enables the highest-quality HLS & DASH streaming, including 180°, 360°, 8K video with Widevine DRM content protection across all major XR platforms, through a single integration.
HISPlayer for OpenXR projects
- Fully optimized Unity and Unreal Engine Player SDK
- Top video performance
- Multistream synchronization
- Hardware-accelerated video player
- GPU-optimized video playback
- Hollywood-grade Widevine DRM-protected content playback
- The unified advanced streaming features across all XR devices
- Immersive 180°, 360°, 4K, 8K video with the highest frame rate (120 FPS)
- Spatial audio experiences (3rd order ambisonic audio)
- Seek to Frame
- Apple MV-HEVC video
- Optimized AV1 video codec playback
- Direct rendering of video content to a composition layer
HISPlayer Unity and UE Player SDKs offer a single, unified API for all platforms. We control the functionality of the entire SW stack. We can quickly implement new features, updates, and optimizations, helping developers bring premium XR video experiences to market faster.
All major VR and AR devices
Meta Quest Series, Pico 4 / Neo, HTC Vive / Focus, Android XR Devices, Magic Leap 2, XREAL, Nreal, and more here.