HISPlayer

OpenXR - Unity and Unreal Video Player

Stream premium 180°, 360°, 4K, and 8K video across OpenXR-compatible XR devices with Unity or Unreal Engine Player SDK.

The Premium Unity and Unreal Engine Player SDK optimized for OpenXR

The HISPlayer Unity and Unreal Engine video player SDK is deeply optimized for OpenXR and leverages the OpenXR standard to deliver 180 °, 360 °, 8K immersive video, Hollywood-grade content protection, spatial audio, and advanced streaming features across Meta Quest, Pico, Galaxy XR, HTC Vive, Android XR devices, XREAL, and more, through a single integration. Build high-quality, cross-platform XR video experiences faster.

About OpenXR

OpenXR is a royalty-free, open standard developed by Khronos that provides a single cross-platform, high-performance API for XR (AR/VR/MR) development. It allows developers to create an immersive XR application that runs seamlessly across a wide range of AR and VR devices without needing platform-specific code.

About OpenXR

OpenXR is a royalty-free, open standard developed by Khronos that provides a single cross-platform, high-performance API for XR (AR/VR/MR) development. It allows developers to create an immersive XR application that runs seamlessly across a wide range of AR and VR devices without needing platform-specific code.

Before OpenXR

Before OpenXR, developers had to maintain separate codebases, integrations, and plugins for each hardware platform (Meta Quest, HTC Vive, Pico, Galaxy XR, etc.). Each VR & AR device came with its own SDK, its own way of reading controller input and tracking, and its own way of handling the display. 

With Open XR

OpenXR simplifies XR development and reduces fragmentation by providing unified, hardware-agnostic APIs. With a single integration, developers can target multiple VR and AR headsets simultaneously. This dramatically reduces development time, cost, time-to-market, and platform-specific maintenance while ensuring future compatibility with new headsets. 

HISPlayer SDK with OpenXR: 

Streamlines cross-platform XR Video Streaming development for Unity and Unreal Engine.

HISPlayer Unity and Unreal Engine Video Player SDK is optimized for OpenXR environments. It delivers the highest-quality HLS & DASH streaming, including 180°, 360°, 8K video, and stereoscopic content with Widevine DRM protection across all major XR platforms, through one integration.

Key features of HISPlayer OpenXR SDK

  • Excellent OpenXR compatibility
  • Local files and HTTP streaming
  • HLS and DASH streaming (Live & VOD)
  • WebRTC real-time streaming
  • Fully customizable Unity and Unreal Engine Video Player SDK
  • Top video performance
  • Multistream synchronization
  • Multiview, multicam
  • Seek to Frame
  • Dual video rendering direct to both Android Surface and Unity Render Texture
  • Hardware-optimized decoding
  • Ultra-fast GPU-optimized video playback
  • Hollywood-grade Widevine DRM-protected content playback
  • The unified advanced streaming features across all VR/AR devices
  • 180°, 360° stereo video (side-by-side, top-bottom)
  • 4K, 8K video with the highest frame rate, 120 FPS
  • 4K per eye at 120fps
  • Spatial audio experiences (1st, 2nd, & 3rd-order ambisonic audio)
  • Apple MV-HEVC video playback on Meta Quest
  • Dolby Atmos: Dolby AC-3, Dolby EAC-3, Dolby AC-4
  • Optimized AV1, VP9, H.264, H.265/HEVC video playback
  • Direct video rendering to a composition layer

HISPlayer Unity and UE Player SDK offer a single unified API for all platforms. We control the functionality of the entire SW stack. We continuously optimize our technology for each XR device and the latest Unity and UE versions. Our experts can quickly implement any advanced, desired new features, updates, and optimizations, helping you bring premium XR video experiences to market faster.

All major VR and AR devices

Meta Quest Series, Pico, Galaxy XR, Android XR Devices, Magic Leap 2, XREAL, HTC Vive / Focus, Nreal, and more here.

Get HISPlayer OpenXR SDK

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